[3.1.0] *Profile added for 0.25 mm print core This new print core gives extra fine line widths which gives prints extra definition and surface quality. *Profile added for Breakaway material New material profile for Breakaway material, a new dry post processing support material, which can be used for models with flat surface area overhangs. *Layer view The existing Layer View has been updated in order to see a live simulation of all the paths within a layer. *Quick camera controls New buttons have been added to the interface that can quickly reposition the camera view of the buildplate. *Lock model on platform The move tool has a new option to lock a selected model to the platform. *Faster profile switching speed Duplicating and removing a profile could take Ultimaker Cura quite some time, it now happens instantly. *Faster printer selection Removing a printer from the library is now instant. No more unresponsive screens. *Faster processing speed A 5 - 10 % speed increase when calculating normals, loading models, and slicing. *Feedrate visualization Feedrate visualization has been added to the Layer view. Using this gives the user an idea of the print speeds per model part, allowing for better control over prints. *Jogging It allows the printhead to be moved with on-screen controls. Contributed by fieldOfView. *Large model loading A new feature has been added which unloads the layer view when switching to solid mode, speeding Ultimaker Cura back up without losing your G-code/layer view information. *Scripts folder A scripts folder is now available in the Ultimaker Cura configuration folder. This folder can be loaded with post processing plugins scripts, which will automatically show in Ultimaker Cura. Contributed by fieldOfView. *Optimized workflow for crash reporting Crash reports are automatically generated and allow the user, in case of a crash, to easily send their report with a description to developers. *Floating models enabled In previous releases, models were dropped to the build plate when support was disabled. Models now float when the setting is enabled (even if creates an impossible-to-print situation). This can be used to stack separate models on top of each other. *Slicing tolerance A new setting that affects the intersect point to influence the dimensional accuracy for diagonal surfaces. The user can select the behaviour: ‘Inclusive’ makes gaps narrower, ‘Exclusive’ makes gaps wider, and ‘Middle’ is the fastest to process. This can be used to create better tolerances for printed screw holes. Contributed by BagelOrb. *Optimized zig zag patterns Zig zag patterns now print more consistently. Lines now have a 5 micron tolerance in which they are printed any way, resulting in longer connected lines. Contributed by smartavionics. *Aligned z-seam inner wall moves Inner wall travel moves are aligned with the z-seam. This reduces the number of travel moves and reduces the chance of more unwanted seams. *Relative positioning of infill patterns Infill patterns are now positioned relative to the center of loaded models and an offset can be applied to control the infill more precisely and adjust it to preference or strength. Contributed by smartavionics. *Line resolution Enables the user to specify the minimum allowed distance value between two points in G-code to create lower or higher resolution polygons. *Custom mode changes If profile settings have been modified in recommended mode under custom mode, a reset icon will appear to notify the user. Click the icon to show the changes that have been made, and revert back to the default profile settings. *Bugfixes - Fix for layer numbers being displayed incorrectly when switching between solid and layer mode - Fix for Ultimaker Cura engine crashes on certain models - Fix for Uninstalling previous versions of Cura on Windows platforms - Fix for displaying visible settings - Fix for importing legacy .ini files - Prevent skipping user agreement dialog by pressing escape [3.0.4] *Bug fixes - Fixed OpenGL issue that prevents Cura from starting. *License agreement on the first startup has been added [3.0.3] *Bug fixes - Add missing libraries for the MakePrintable plugin. [3.0.0] *Faster start-up Start-up speed has been cut in half compared to the previous version. *New color scheme Color scheme has been updated to reflect Ultimaker Cura rebrand. *Updated UX design The Ultimaker Cura logo has moved from the bottom to the top of the interface. Print status icons have been updated and repositioned. *Redesigned splash screen A new splash screen on Ultimaker Cura startup has been added. *Top navigation bar improvements The width of tab functionality changes accordingly to the word space (multilingual). *Print quality slider A slider can now be used to control the quality profile in recommended mode. *Infill slider Model infill can now be changed using a slider in recommended mode. *Changed layer view Layer view icon, panel and slider have moved to top-right of interface. *Rasterized build plate The build plate now shows graduations of 10 mm and 1 mm for easy model positioning. *Changed row of extruder buttons Extruder tabs have become buttons and icons have been updated. *Add an "Export to Cura" button in SOLIDWORKS A macro can be added to your SOLIDWORKS installation that loads your model into Ultimaker Cura. *Siemens NX macro When a user updates models in Siemens NX and clicks the button, the updated models replace the models opened in Ultimaker Cura. *Skin removal width Remove thin strips of skin from a model to prevent print head zigzagging, in turn preventing vibrations. *Skin expand distance Cutting away skins on steep overhangs makes prints less sturdy. By expanding skins with the thickness of walls, features will be better supported. In addition, features such as towers on top of infill will be stronger. *Extra skin wall count Printing extra skin directly on top of infill can lead to gaps, curling and pillowing. This is reduced by printing a wall around the skin first, and also improves the printing speed. *Minimum extrusion for skin Will prevent filling small gaps that are probably filled already, resulting in less strings, better top details and faster prints. *PVA retractions PVA (switch) retraction length is increased, minimum travel distance for retraction is decreased and max count is slightly increased, this reduces stringing by a lot at the cost of slightly increased print time. *Z seam options Gives the user control over where to place the seam - hide it in convex corners or in easy to remove locations such as concave corners. Don’t let corner angles influence the seam position. *Quarter cubic infill Similar to tetrahedral (octet) infill, but half of the lines are shifted half of the period up. This pattern sacrifices some rigidity of octet infill for greater toughness. *Cross infill A fractal pattern infill that requires fewer retractions than other infill types. This is useful for flexible materials as it causes less material elongation. The internal structure given by this infill also assists flexible models having more resistance, while retaining ‘soft’ properties in all directions. *Layer start negative position Layer start X/Y values can be less than 0 when the machine centre is zero. *PostProcessing stretch script This new script performs "post stretch" algorithm to fix the problem of insufficient inner and outer diameters. Thanks to electrocbd for contributing. *Ironing speed settings Ironing speed settings have been moved to experimental category. *Doodle3D plugin Update Doodle3D plugin to connect with printers. Thanks to mith for contributing. *Bug fixes - Customized profiles are not sent when connecting to a printer - Sync z-hop with layer changes, thanks to smartavionics for contributing - Memory leaks on MacOS - Printer name not loaded when project file is opened - Doodle3D Wifi box was selected by default on non-UM3 printers [2.7.0] *Top surface skin Specify print settings of the top-most layers separately in order to improve print duration and achieve higher quality top surfaces. *Print thin walls An experimental function that enables features to be printed up to two times smaller than the nozzle size. *Ironing (a.k.a. Neosanding) An experimental function that enables the heated nozzle to travel over printed top layers without extrusion to create a smooth finish. Made after an idea by Neotko. *Gradual support infill Supports will print faster and with less material while improving overhang quality. *Support infill layer thickness Users are able to configure “Support infill layer thickness” for thicker support layers. *Relative Z seam A function that positions the Z seam relative to the bounding box of the model, so that the seam stays at the same location no matter what the position of the object is. *Prime tower purge In order to prevent under extrusion when printing a prime tower, and to prevent a prime tower failing half way through a job, a feature has been added to wipe off oozed/purged material in the middle of a hollow prime tower before starting to print the next layer of it. The amount of material to purge can be specified in the “Prime Tower Purge Volume” setting. *First layer line width A multiplier setting for the line width of the first layer of a print. Multiplying line width gives fewer lines but with greater width, which improves build plate adhesion. *Pause standby and resume temperature Turn off the nozzle when printing with extended pauses to prevent burned filament and nozzle clogging. At the end of a pause, the nozzle will reach printing temperature before resuming a print. *Extruder per feature Assign specific print features (walls, infill, skin, etc.) to a specific nozzle. A possible application of this would be to print an outer shell of an object with a fine nozzle at a greater level of detail while using a larger second nozzle to print infill faster. *Dark theme A dark theme for Cura. Select this theme to reduce eyestrain when working in dark environments. Activate it by selecting “Preferences > Themes > Dark". *Top navigation bar redesign The top bar user interface been improved so that “Prepare” and “Print” have moved from the right side of the interface to the left side. *New keyboard shortcuts Models can now be manipulated on the build plate using hotkeys Q, A, Z, W, and tab keys. Q selects “move”, A selects “scale”, Z selects “rotate”, and W selects “mirror”. Use the tab key to navigate between settings. *Plugin browser Easily download and install plugins using an integrated plugin browser. Go to “Extensions > Plugin Browser > Browse plugins” to select it. *Import SolidWorks files as STL A new plugin that enables SolidWorks compatible .SLDPRT files to be imported directly into Cura, where they are automatically converted to .STL format. This plugin can be found in the plugin browser. *Zoom towards mouse cursor position Cura preferences now include an option to zoom towards the cursor position on screen. *Increased scroll speed in setting lists The scroll speed in the setting lists is now three times faster than previous versions. *Extra tooltips Extra tooltips have been added to clarify the machine settings. *Polish now supported Polish language support added. This can be selected in the preferences menu. *Chinese now supported Chinese language support added. This can be selected in the preferences menu. *Bug fixes - Cura project Mac extensions - Crashes when adding printers - Jerk fixes - Z-hop over-extrusion - Material diameter in machine settings *3rd party printers - Peopoly Moai - DiscoEasy200 - Cartesio - EasyArt Ares - 3Dator - Rigid3D - Type A Series 1 - HelloBEEPrusa [2.6.2] *Bug fixes - Fixed an issue with Cura crashing on older versions of MacOS. [2.6.1] *New profiles The Polypropylene material is added and supported with the Ultimaker 3. Support for CPE+ and PC with 0.8mm nozzles is added as well. [2.6.0] *Cura versions Cura 2.6 has local version folders, which means the new version won’t overwrite the existing configuration and profiles from older versions, but can create a new folder instead. You can now safely check out new beta versions and, if necessary, start up an older version without the danger of losing your profiles. *Better support adhesion We’ve added extra support settings to allow the creation of improved support profiles with better PVA/PLA adhesion. The Support Interface settings, such as speed and density, are now split up into Support Roof and Support Floor settings. *Multi-extrusion support for custom FDM printers Custom third-party printers and Ultimaker modifications now have multi-extrusion support. Thanks to Aldo Hoeben for this feature. *Model auto-arrange We’ve improved placing multiple models or multiplying the same ones, making it easier to arrange your build plate. If there’s not enough build plate space or the model is placed beyond the build plate, you can rectify this by selecting ‘Arrange all models’ in the context menu or by pressing Command+R (MacOS) or Ctrl+R (Windows and Linux). Cura 2.6 will then find a better solution for model positioning. *Gradual infill You can now find the Gradual Infill button in Recommended mode. This setting makes the infill concentrated near the top of the model – so that we can save time and material for the lower parts of the model. This functionality is especially useful when printing with flexible materials. *Support meshes It’s now possible to load an extra model that will be used as a support structure. *Mold This is a bit of an experimental improvement. Users can use it to print a mold from a 3D model, which can be cast afterwards with the material that you would like your model to have. *Towers for tiny overhangs We’ve added a new support option allowing users to achieve more reliable results by creating towers to support even the smallest overhangs. *Cutting meshes Easily transform any model into a dual-extrusion print by applying a pattern for the second extruder. All areas of the original model, which also fall inside the pattern model, will be printed by the extruder selected for the pattern. *Extruder per model selection via the context menu or extruder buttons You can now select the necessary extruder in the right-click menu or extruder buttons. This is a quicker and more user-friendly process. The material color for each extruder will also be represented in the extruder icons. *Custom toggle We have made the interface a little bit cleaner and more user-friendly for switching from Recommended to Custom mode. *Plugin installer It used to be fairly tricky to install new plugins. We have now added a button to select and install new plugins with ease – you will find it in Preferences. *Project-based menu It’s a lot simpler to save and open files, and Cura will know if it’s a project, model, or gcode. *Theme picker If you have a custom theme, you can now apply it more easily in the preferences screen. *Time estimates per feature You can hover over the print time estimate in the lower right corner to see how the printing time is divided over the printing features (walls, infill, etc.). Thanks to 14bitVoid for this feature. *Invert the direction of camera zoom We’ve added an option to invert mouse direction for a better user experience. *Olsson block upgrade Ultimaker 2 users can now specify if they have the Olsson block installed on their machine. Thanks to Aldo Hoeben for this feature. *OctoPrint plugin Cura 2.6 allows users to send prints to OctoPrint. Thanks to Aldo Hoeben for this feature. *Bug fixes - Post Processing plugin - Font rendering - Progress bar - Support Bottom Distance issues *3rd party printers - MAKEIT - Alya - Peopoly Moai - Rigid3D Zero - 3D maker [2.5.0] *Improved speed We’ve made changing printers, profiles, materials, and print cores even faster. 3MF processing is also much faster now. Opening a 3MF file now takes one tenth of the time. *Speedup engine – Multithreading Cura can process multiple operations at the same time during slicing. Supported by Windows and Linux operating systems only. *Preheat the build plate (with a connected printer) Users can now set the Ultimaker 3 to preheat the build plate, which reduces the downtime, allowing to manually speed up the printing workflow. *Better layout for 3D layer view options An improved layer view has been implemented for computers that support OpenGL 4.1. For OpenGL 2.0 to 4.0, we will automatically switch to the old layer view. *Disable automatic slicing An option to disable auto-slicing has been added for the better user experience. *Auto-scale off by default This change speaks for itself. *Print cost calculation The latest version of Cura now contains code to help users calculate the cost of their prints. To do so, users need to enter a cost per spool and an amount of materials per spool. It is also possible to set the cost per material and gain better control of the expenses. Thanks to our community member Aldo Hoeben for adding this feature. *G-code reader The g-code reader has been reintroduced, which means users can load g-code from file and display it in layer view. Users can also print saved g-code files with Cura, share and re-use them, as well as preview the printed object via the g-code viewer. Thanks to AlephObjects for this feature. *Discard or Keep Changes popup We’ve changed the popup that appears when a user changes a printing profile after setting custom printing settings. It is now more informative and helpful. *Bug fixes - Window overflow: On some configurations (OS and screen dependant), an overflow on the General (Preferences) panel and the credits list on the About window occurred. This is now fixed. - “Center camera when the item is selected”: This is now set to ‘off’ by default. - Removal of file extension: When users save a file or project (without changing the file type), no file extension is added to the name. It’s only when users change to another file type that the extension is added. - Ultimaker 3 Extended connectivity. Selecting Ultimaker 3 Extended in Cura let you connect and print with Ultimaker 3, without any warning. This now has been fixed. - Different Y / Z colors: Y and Z colors in the tool menu are now similar to the colors on the build plate. - No collision areas: No collision areas used to be generated for some models when "keep models apart" was activated. This is now fixed. - Perimeter gaps: Perimeter gaps are not filled often enough; we’ve now amended this. - File location after restart: The old version of Cura didn’t remember the last opened file location after it’s been restarted. Now it has been fixed. - Project name: The project name changes after the project is opened. This now has been fixed. - Slicing when error value is given (print core 2): When a support is printed with the Extruder 2 (PVA), some support settings will trigger a slice when an error value is given. We’ve now sorted this out. - Support Towers: Support Towers can now be disabled. - Support bottoms: When putting one object on top of another with some space in between, and selecting support with support bottom interface, no support bottom is printed. This has now been resolved. - Summary box size: We’ve enlarged the summary box when saving the project. - Cubic subdivision infill: In the past, the cubic subdivision infill sometimes didn’t produce the infill (WIN) – this has now been addressed. - Spiralize outer contour and fill small gaps: When combining Fill Gaps Between Walls with Spiralize Outer Contour, the model gets a massive infill. - Experimental post-processing plugin: Since the TweakAtZ post-processing plugin is not officially supported, we added the ‘Experimental’ tag. *3rd party printers (bug fixes) - Folgertech printer definition has been added. - Hello BEE Prusa printer definition has been added. - Velleman Vertex K8400 printer definitions have been added for both single-extrusion and dual-extrusion versions. - Material profiles for Cartesio printers have been updated. [2.4.0] *Project saving & opening You can now save your build plate configuration - with all your active machine’s meshes and settings. When you reopen the project file, you’ll find that the build plate configuration and all settings will be exactly as you last left them when you saved the project. *Setting search You can now search the custom settings directly from the side panel, which means you can easily locate the setting you need to tweak. Thanks to community member Aldo Hoeben & LulzBot for this feature. *Editing start g-code and end g-code Aldo Hoeben also added this feature, enabling you to alter both start and end code g-code settings for single extrusion machines. *Multiply object function By right-clicking on an object, you can multiply it by a variable amount, rather than duplicating multiple times. Thanks again to Aldo Hoeben for this feature. *Ultimaker 3 single extrusion prints Dual extrusion printers now allow for single extrusion prints in a larger printable area. *Streaming printer monitor view Ultimaker 3’s camera views no longer only show snapshots. They now show a live stream. *Explain why slicing is disabled When slicing is blocked by settings with error values, a message now appears, clearly indicating which settings need to be changed. *Ultimaker 3 print profiles The initial and final printing temperatures reduce the amount of oozing during PLA-PLA, PLA-PVA and Nylon-PVA prints. This means printing a prime tower is now optional (except for CPE and ABS at the moment). The new Ultimaker 3 printing profiles ensure increased reliability and shorter print time. *Initial Layer Printing Temperature Initial and final printing temperature settings have been tuned for higher quality results. For all materials the initial print temperature is 5 degrees above the default value. *Printing temperature of the materials The printing temperature of the materials in the material profiles is now the same as the printing temperature for the Fine profile. *Improved PLA-PVA layer adhesion The PVA jerk and acceleration have been optimized to improve the layer adhesion between PVA and PLA. *Default build plate adhesion type for Nylon The default build plate adhesion type for Nylon prints has been changed from raft to brim. *Support Interface Thickness The Support Roof Thickness is now 0.8 mm and PVA support infill has been slightly decreased to lower the printing time. *Ultimaker 2+ PC prints In the polycarbonate profiles, the raft settings for the 0.25 mm and 0.4 mm nozzles are tweaked for less warping. *Hollow prime tower Print the prime tower hollow to minimize material use while maintaining stability. Wiping the oozed material on the prime tower is now done from the inside, which means the excess material is contained within the prime tower. *Precooling and prewarming Printing now starts at a lower temperature, before increasing swiftly to the normal printing temperature. Cooling also starts earlier than the last extrusion (with that print core). This minimizes the material’s heat absorption, which decreases the amount of degradation of the PVA material. This reduces the risk of clogging your nozzles. *Remove Mesh Intersection You are now able to turn off resolving of overlapping meshes. Models can now overlap, so you can perform build plate color mixing, by placing meshes over one another and lowering their flow. *Alternate Mesh Removal For areas where two models overlap, let each layer of the overlapping volume alternate (depending on which object the overlapping area of that layer belongs to). This improves the bonding between dual color models and allows for more controlled build plate color mixing. *Hollow Object Remove the infill from a mesh and treat internal cavities as overhangs, so as to create support in the model’s interior. This experimental setting greatly reduces the amount of material needed on the inside of the print. *Fill Gaps Between Walls Fill up small gaps between consecutive walls, making thin pieces in your model dense, rather than hollow. This feature makes the thin pieces stronger. *Cubic subdivision infill This experimental new infill pattern is similar to cubic infill, but generates bigger cubes farther inside the mesh. This greatly reduces print times and material use, while maintaining structural integrity. Thanks to community members Martin Boerwinckle and Nicholas Seward for this feature. *Concentric 3D infill This new infill pattern is similar to concentric infill, but touches the shell every X layers, creating better support for the top layers. * Printing Temperature Initial Layer Nozzle temperature to be used during the first layer. *Build Plate Temperature Initial Layer Bed temperature to be used during the first layer. *Initial Fan Speed Fan speed to be used during the first layer. *Retract at Layer Change Retract each time the printer progresses to the next layer. *Outer Wall Wipe Distance Wipe the nozzle after printing the outer wall. *Set X-Y coordinate of z-seam Select where to place the Z seam. *Start Layers with the Same Part Start each layer with the part closest to a given location. *Turn off nozzle after last use Turn off the nozzle after its last use, while other nozzles are still in use. *Option for no build plate adhesion Select not to print any build plate adhesion helper parts. *Anti-overhang and support meshes Use a mesh to specify a volume within which to classify nothing as overhang for support or specify a volume within which to print support. *Delta printer support This release adds support for printers with elliptic buildplates. This feature has not been extensively tested so please let us know if it works or get involved in improving it. *AppImage for Linux The Linux distribution is now in AppImage format, which makes Cura easier to install. *bugfixes The user is now notified when a new version of Cura is available. When searching in the setting visibility preferences, the category for each setting is always displayed. 3MF files are now saved and loaded correctly. Dragging a profile onto Cura now loads it automatically. You can now view which print cores and materials are currently in your Ultimaker 3, via the machine manager. You can now add the heated bed upgrade etc. from the machine manager. Print core and material is now arranged under extruder tabs. Cura now remembers all printers and profiles when you open just after closing it. You can now duplicate the standard profiles. Layer view now doesn’t use as much RAM. It’s now quicker to change the value of the Support Enable setting. Changing a setting updates all dependent settings more quickly. Having errors in your setting values now always blocks slicing. Selecting a model with any active tool no longer causes a reslice. The prime poop now introduces a separate area where you cannot print. Support Extruder setting is now near the support settings. Build Plate Adhesion Extruder setting is now near the build plate adhesion settings. Z hop settings have been moved to the Travel category. Inactive nozzle wiping on the prime tower is re-enabled. There are no more unnecessary retractions in support. Each layer now has less extruder switches than the machine has extruders. Concentric infill doesn’t generate the first infill perimeter next to the walls. Extruder priming now always happens on the first layer. Raising the build plate of the Ultimaker 2 now has the proper speed again. Changing material while the Ultimaker 2 is paused works again. [2.3.1] *Layer Height in Profile Selection Added the layer height to the profile selection menu. *Bug fixes Fixed the option to import g-code from related machines as a profile Fixed a bug where editing material settings has no effect on 3D prints Fixed an issue with automatic profile importing on Cura 2.1 on Mac OSX Fixed an inheritance issue for dual extrusion Fixed an issue with "i" symbol updates Fixed a freeze that can occur while printing via Wi-Fi [2.3.0] *Multi Extrusion Support Machines with multiple extruders are now supported. Ultimaker 3 printers and Ultimaker Original printers with dual extrusion upgrade kit are currently supported. *Network Printing for Ultimaker 3 Sending a print to an Ultimaker 3 remotely via the network is now possible. Requires Wi-Fi or LAN to connect to the printer. *Print Monitoring for Ultimaker 3 You can monitor your print on an Ultimaker 3 with a live camera feed. Requires Wi-Fi or LAN to connect to the printer. *Material and Print Core Synchronization Connecting to an Ultimaker 3 now gives you the option to synchronize the materials in Cura with what is loaded in the printer. *Speed improvements The first thing you will notice is the speed. STL loading is now 10 to 20 times faster, layer view is significantly faster and slicing speed is slightly improved. *Improved Position Tool Place objects precisely where you want them by manually entering the values for the position. *Custom Machine Support It’s now much easier to use Cura with custom machines. You can edit the machine settings when you load a new custom machine. *Improved Grouping It's now possible to transform objects that are already grouped. Select an individual item in a group or merged object and edit as usual. Just Ctrl + Click and edit away. *Enhanced Profile Management Profile management is improved. You can now easily see and track changes made to your profiles. *Improved Setting Visibility Make multiple settings visible at the same time with a checkbox. The Visibility Overview setting indicates why a setting is not shown in the sidebar even if it is enabled. *Improved time estimation Time estimations are more accurate. Based on our test time estimations should be within 5% accuracy for Ultimaker printers. *Optional G-code Machine Prefix Disable the g-code prefix in Preferences. No more UM2_ on your printer display! *Print Weight Estimates Cura now estimates print weight as well as length. *Automatic Import Configuration Configurations from older installations of Cura 2.1 are automatically imported into the newest installation. *Slicing features *Infill Types Two new infill types are now introduced: Tetrahedral and Cubic. They change along with the Z-axis for more uniform strength in all directions. There are now seven infill types to choose from. *Gradual Infill Gradual infill lets users adjust infill density, based on the distance from the top layers. This offers faster printing and reduced material requirements, whilst maintaining surface quality. *Set Acceleration and Jerk by Feature You can now set Jerk and Acceleration by feature-type (infill, walls, top/bottom, etc), for more precision. *Outer Wall Offset If your outer wall line width is smaller than your nozzle size, move the nozzle a bit inward when printing the outer wall, to improve surface quality. *Enhanced Combing The “No Skin” option allows you to comb over infill only to avoid scars on top surfaces. *Z Hop Can’t avoid previously printed parts by horizontal moves? The Z Hop Only Over Printed Parts gives you the ability to Z Hop to avoid collisions for better surface quality. *Skin and Wall Overlap The Skin Overlap setting allows you to overlap the skin lines with the walls for better adhesion. *Adjust Initial Layer Travel Speed Set the travel speed of the initial layer(s) to reduce risk of extruder pulling the print from the bed. *Support Interface It is now possible to print a support bottom as well as a support roof. Support bottoms are placed where the support rests on the model. Printing the support interface with PVA leads to improved surface quality. *Bug fixes Deleting grouped objects Duplicating groups Bridging Drag and drop (first Windows run) Unretraction speeds Bottom layer in Spiralize mode Overlap Compensation Raft retractions Retractions now occur after each object printed in one-at-a-time mode Rafts are no longer printed outside of build area Spiralize no longer limited to the first printed segment only Line distance is now the actual line distance Enabling raft doesn’t influence at which height the model is sliced any more Brim is now always printed just once Support roofs now only occur just below overhang *Minor changes Message display time increased to 30 seconds Notification if you try to save to a locked SD card Engine log now included in the application log Undo and Redo now function with multiple operations The last used folder is now remembered rather than defaulting to home folder Import X3D files Made it possible to add multiple Per Model Settings at once Bed Level and Checkup procedures for UMO+ can be performed without re-adding machine Combing applied in more cases and results in better paths Infill thickness now supports Grid infill also for even multiples of the layer height Support is no longer removed by unprintable thin parts of the model Support generated on each appropriate layer Support no longer goes outside overhang areas Support no longer removes brim around the object Brim is now also generated under the support Draft and Ooze shield get their own brim or raft Settings shared between skirt and brim now also activate when brim is selected Compensate overlapping wall parts now also works for inner walls Bed lowering speed can be adjusted for each layer [2.1.3] *Material Profiles New material profiles for CPE+, PC, Nylon and TPU for the Ultimaker 2+ family. [2.1.2] Cura has been completely reengineered from the ground up for an even more seamless integration between hardware, software and materials. Together with its intuitive new user interface, it’s now also ready for any future developments. For the beginner Cura makes 3D printing incredibly easy, and for more advanced users, there are over 200 customizable settings. *Select Multiple Objects You now have the freedom to select and manipulate multiple objects at the same time. *Grouping You can now group objects together to make it easier to manipulate multiple objects. *Undo/Redo You can now undo and redo your actions, like moving an object or scaling. *Setting Profiles The new GUI allows custom profiles to load easily and intuitively, directly from Cura. *3MF File Loading Support We’re happy to report we now support loading 3MF files. This is a new file format similar to AMF, but freely available. *Intuitive Cut-Off Object Bottom We’ve added a feature that allows you to move objects below the build plate. You can either correct a model with a rough bottom, or print only a part of an object. Please note that the implementation differs greatly from the old one when it was just a setting. *64-bit Windows Builds An optimized 64-bit Windows Cura version is now available. This allows you to load larger model files. *Automatic calculations Cura allows you to set a number of lines/layers instead of millimeters. The engine automatically calculates the right settings. *Per-Object Settings Per-object settings allow you to override individual profile settings per object. *Engine Features *Line Width Line width settings added per feature: Global, Walls, Top/Bottom, Infill, Skirt, Support. *Pattern Settings Pattern settings improved per feature: Top/Bottom, Infill, Support. *Shell *Alternate Skin Rotation Helps to combat the pillowing problem on top layers. *Alternate Extra Wall For better infill adhesion. *Horizontal Expansion Allows to compensate model x,y-size to get a 1:1 result. *Travel *Avoid Printed Parts When moving to the next part to print, avoid collisions between the nozzle and other parts which are already printed. *Support *Stair Step Height Sets the balance between sturdy and hard to remove support. By setting steps of the stair-like bottom of the support resting on the model. *ZigZag A new, infill type that’s easily breakable, introduced specially for support. *Support Roofs A new sub-feature to reduce scars the support leaves on overhangs. *Support Towers Specialized support for tiny overhang areas. *Special Modes *Surface Mode This mode will print the surface of the mesh instead of the enclosed volume. This used to be called ‘Only follow mesh surface’. In addition to the ‘surface mode’ and ‘normal’, a ‘both’ mode has now been added. This ensures all closed volumes are printed as normal and all loose geometry as single walls. *Experimental Features *Conical Support An experimental filament, cost-reduction feature, for support. *Draft Shield Prints a protective wall at a set distance around the object that prevents air from hitting the print, reducing warping. *Fuzzy Skin Prints the outer walls with a jittering motion to give your object a diffuse finish. *Wire Printing The object is printed with a mid-air / net-like structure, following the mesh surface. The build plate will move up and down during diagonal segments. Though not visible in layer view, you can view the result in other software, such as Repetier Host or http://chilipeppr.com/tinyg. [15.06 Beta] Cura 15.06 is a new release built from the ground up on a completely new framework called Uranium. This framework has been designed to make it easier to extend Cura with additional functionality as well as provide a cleaner UI. [15.05.95] * Fixed: Selection ghost remains visible after deleting an object * Fixed: Window does not show up immediately after starting application on OSX * Fixed: Added display of rotation angle during rotation * Fixed: Object changes position while rotating/scaling * Fixed: Loading improvements in the layer view * Fixed: Added application icons * Fixed: Improved feedback when loading models * Fixed: Eject device on MacOSX now provides proper feedback * Fixed: Make it possible to show retraction settings for UM2 * Fixed: Opening the machine preferences page will switch to the first available machine * Fixed: Improved tool handle hit area size * Fixed: Render lines with a thickness based on screen DPI [15.05.94] * Added Russian translations * Fixed: Infill not displayed in layer view * Fixed: Cannot select/scale/rotate when first activating the tool and then trying to select a model. * Fixed: Improved font rendering on Windows * Fixed: Help > Show Documentation crashes Cura on Windows * Fixed: "There is no disk in the drive" repeating messages on Windows * Fixed: Retraction settings not visible for Ultimaker2 * Fixed: Display rotation angle when rotating an object * Fixed: Time/Quality slider values are properly rounded * Fixed: Improved clarity of buttons and text * Fixed: No indication that anything is happening when loading a model * Fixed: Eject device now works on Windows [15.05.93] * Fixed: No shortcuts for moving up/down layers in layer view. * Fixed: Last view layers could not be scrolled through in layer view. * Fixed: Files provided on command line would not actually show up on the build platform. * Fixed: Render a ghost of the selection in Layer view to make the actual object position clear. * Fixed: Showing a menu would clear the selection. * Fixed: Size and scaling factor display for scale tool. * Fixed: Missing background for additional tool controls. * Fixed: Loading message times out when loading large files. * Fixed: Show recent files in the file menu. * Fixed: Windows installer will now install MSVC 2010 redistributable, to prevent issues with missing DLL's. * Fixed: Collapsed/expanded state of setting categories not stored. [15.05.91] * There is now a working MacOSX version. Currently it supports OSX 10.7 and higher. * Fixed: Need to deselect before selecting a different object. * Fixed: Object can be moved on Z axis. * Fixed: Error values should be considered invalid values and will not trigger a slice. * Fixed: Text fields used a locale-aware validator while the underlying code did not. * Fixed: Text fields will trigger a slice on text change, not only after focus change/enter press. * Fixed: Rotate Tool snaps to incorrect value. * Fixed: Object Collision would only moved objects to the right. * Fixed: Object Collision would move the selected object when it should not. * Fixed: Camera panning now works correctly instead of doing nothing. * Fixed: Camera would flip around center point at maximum rotation. * Fixed: Build platform grid blocked view from below objects. * Fixed: Viewport on MacOSX with high-DPI screens was only taking 1/4th of the window [15.05.90] * Fixed: Additional UI elements for tools and views not loading. * Fixed: Double click needed to change setting dialog page. * Fixed: Context menu entries (reload, center object, etc.) not working. * Fixed: "Open With" or passing files from command line not working. * Fixed: "Reload All" would not reload files. In addition, a lot of work has gone into getting a usable Mac OSX version. New Features ------------ * Plugin based system The Uranium framework provides us with a plugin-based system that provides additional flexibility when extending Cura. Think of new views, tools, file formats, etc. This is probably the biggest new feature. * Improved UI The UI has received a complete overhaul. * Time-Quality Slider The 4 static quick print profiles have been replaced with a slider that should make it easier to find the right spot between print time and print quality. * More Settings The Advanced mode is now configurable and can show many additional settings that were previously not available, while at the same time not overwhelming new users with too many settings. Custom set of visible settings can be created by the user. * Support for high-DPI screens The refreshed UI has been designed with high-DPI screens in mind which should improve the experience of Cura on such devices. * Improved language support (Not yet available for the Beta release.) * Improved support structure generation The new version of the CuraEngine now features improved support generation algorithms and additional options for support structure generation. * Experimental Feature: Wire Printing Wire Printing has been added as an experimental new feature. It will print objects as a structure of lines. It can be enabled by from Advanced Mode -> Fixes -> Wire Printing. * Undo/Redo It is now possible to undo and redo most scene operations, like moving or rotating objects. Features from earlier versions not (yet) in this release -------------------------------------------------------- * The All-at-once/One-at-a-time toggle is not available. We are working on an improved implementation of this mechanism but it will not be available for this release. * No dual extrusion features are available yet. We are working on a completely new workflow for this but this needs additional time. * “Lay Flat” has been removed. The existing implementation was unfortunately not salvageable. We will be looking into an improved implementation for this feature. * "Split Object Into Parts" has been removed. Due to the same reason as Lay Flat. * Support for AMF and DAE file formats has been removed. Both of these will be implemented as plugins in the future. * Support for directly loading a GCode file is not yet available. This will be implemented as a plugin in the future. * Support for PNG, JPG and other image formats has been removed. These can be supported by a plugin with an improved UI. * Support for loading Minecraft levels has been removed. This can be implemented as a plugin. * Windows XP support has been dropped. Microsoft is no longer supporting xp, so they no longer back port certain features that we require. * X-Ray view is missing. Will be implemented as a (you might have guessed it) plugin. * Fixes: Follow Mesh Surface Has been removed from the engine, the same result can be achieved using no infill or top/bottom layers. Known Issues ------------ * Some OBJ files are rendered as black objects due to missing normals. * Disabling plugins does not work correctly yet. * Unicorn occasionally still requires feeding. Do not feed it after midnight.