Photos of low resolution 0.4mm layer height dual color
Marlin dual firmware (from latest git, no special branch/fork)
Quick & dirty "docs" on how this was done:
jebba: crispy1: see the source here: http://devel.lulzbot.com/AO-100/hardware/dual/biz_card_code/ In particular the difference() in here: http://devel.lulzbot.com/AO-100/hardware/dual/biz_card_code/biz_triple_lulz.scad crispy1: jebba: so it looks like you build the STLS to properly overlap when brought into slic3r's plater at the same coordinates? jebba: crispy1: kind of like this: jebba: 1) grabbed biz cardholder off thingiverse. Any of them will do jebba: 2) convert our font to openscad jebba: 2) convert font with OpenSCAD-Font-Importer .... jebba: 3) do mini file that has the STL in openscad jebba: Like this line: jebba: color("green") import("PlainBusinessCardHolder.stl", convexity=5); jebba: Then you render that. jebba: Then bring in the text and move it around changing the values at the top until you have it how you want. jebba: So you can F5 and see the biz card + the text exactly how you want the final piece. jebba: Then uncomment the difference() line and render/compile it. jebba: This took forever with openscad current, so i grabbed the latest git and it was reasonbly fast. jebba: Then export the STL, which will be the card holder with holes in it where the text is. crispy1: jebba: sounds like quite a quiteflow crispy1: *workflow jebba: Then comment out the bizcard holder itself jebba: and render just the floating text jebba: then export the floating text as an STL jebba: then go into slic3r and do: Combine multi-material STL files jebba: do the biz card first, then the text.stl jebba: then export that as an AMF. jebba: Then load the AMF into slic3r itself, and export the gcode. jebba: Then print with pronterface. jebba: crispy1: and you're done!